AI Insights · Timothy · September 2024
Top 5 Hypercasual Games on Android in Finland Q3 2024
Discover the performance trends of the top hypercasual games in Finland for Q3 2024, with insights into downloads, revenue, and active users.
In the third quarter of 2024, the hypercasual gaming scene in Finland on the Android platform showed varied performance across the top five games. Here's a closer look at each game's performance metrics based on data from Sensor Tower.
Block Blast! from Hungry Studio saw a dynamic quarter in terms of downloads, which peaked at around 4.9K in early August before stabilizing to approximately 4.3K by the end of September. Its weekly active users also exhibited a healthy increase, growing from 18.6K at the start of July to nearly 23K by the end of September.
Manage Supermarket Simulator by Zego Global Pte experienced fluctuations in downloads, starting with 1.8K in early July and dropping to 438 by the end of September. Revenue followed a similar pattern, starting at $117 and decreasing to $26. The active user base, however, saw a rise mid-quarter, peaking at 6.8K in early September before settling down to 5.6K.
Screw Out: Jam Puzzle also from Zego Global Pte, showed impressive revenue growth, reaching a high of $1.8K by mid-August before tapering off to $757 by the end of the quarter. Downloads initially increased, peaking at 3.1K in August, but gradually declined to 636 by the end of September. Active users reflected this trend, climbing to 6.4K mid-quarter before decreasing to 2.5K.
Wood Screw Puzzle maintained steady weekly revenue, hovering around $100 to $140, with downloads peaking at 1.7K in late July. Active users showed a consistent increase, reaching nearly 14K by the end of September.
Finally, My Supermarket Simulator 3D from Game District LLC showed a positive trend in both downloads and active users. Starting from 145 downloads in mid-July, the game saw a significant rise to over 3K by the end of September. Active users followed suit, increasing from 141 in July to nearly 6.9K by the end of the quarter. Revenue also saw a late-quarter surge, climbing to $283 by the end of September.
For more detailed insights and data, visit Sensor Tower.